Armor
MUNDANE ARMOR
Armor provides passive, reliable benefits when equipped, mainly defensive in nature. Additionally, anytime you Defend while wearing Armor, you reduce incoming damage by -10, rather than -5.
All armor incurs a weight penalty, and you may only equip one at a time.
Gold Cost | Armor | Weight Cost | Properties |
20 | Cloak | 2WGT | At the end of each battle in which you've spent at least 1LP, regain +1LP. Gain +10 Max HP. |
30 | Backpack | 2WGT | Gain +3 Item Slots. +10 Max MP. |
30 | Medium Armor | 4WGT | Reduce incoming physical damage by 3. Gain +15 Max HP. |
40 | Mana Tank | 4WGT | Recover +5MP at the end of each battle. Gain +15 Max MP. |
40 | Heavy Armor | 6WGT | Reduce incoming physical damage by 5. Gain +20 Max HP. |
PREMIUM ARMOR
Gold Cost | Name | Armor Type | Magic Effect | Description |
200 | Unstoppable | Medium | K/E-Shatter Protection. | Chainmail designed for the Hundred. Much of it has been melted down. |
200 | Dragonhunter | Medium | Burning Protection. | Fireproof, smoke-protected armor. Design was trial and error. |
210 | Demesne Mail | Medium | Reduce incoming fire damage by 5. | Armor in which devils once dwelled. The scent still clings. |
210 | Name | Medium | Anytime your weakness is struck, gain a Barrier(5). | Tx |
200 | Name | Medium | Anytime you Defend, True Heal yourself +5HP. | Tx |
200 | Unicorn Armor | Heavy | Toxin Protection | Heavy mail adorned in the fashion of a unicorn. |
210 | Holy Armor | Heavy | Reduce incoming water damage by 5. | Sacred armor that consumes darkness. |
210 | Name | Heavy | Taunt & Challenge Protection. | Tx |
210 | Name | Heavy | Anytime your weakness is struck, gain +1 Drive. | Tx |
220 | Name | Heavy | Anytime you Defend, you may Cleanse a single status. | Tx |
CONTRABAND ARMOR
Gold Cost | Name | Armor Type | Magic Effect | Description |
180 | Name | Medium | Any time you're inflicted with a negative status, Quicken 1. | Tx |
190 | Name | Medium | Any time you're inflicted with a negative status, immediately recover +3HP. | Tx |
200 | Magic Mail | Medium | This armor reduces elemental damage, rather than physical damage. | Tx |
190 | Name | Medium | Anytime you defend, your next action gains +1 potency die. | Tx |
210 | Name | Medium | Anytime you perform a combo, immediately recover +2HP. | Tx |
200 | Carapace Mail | Heavy | Anytime you're Slowed or Pushed, you gain +2 potency on your next action. | Every design is different, each a trophy of some slain ferocity. |
200 | Name | Heavy | Anytime you're inflicted with a negative status, you can choose to lose 10HP and ignore it instead. | Tx |
170 | Name | Heavy | Anytime you're Dazed, immediately True Heal your allies +10HP. | Tx |
190 | Name | Heavy | Anytime you Defend, True Strike enemies that attack you for 5 physical damage until your next turn. | Tx |
200 | Name | Heavy | Anytime you perform an Overdrive, immediately recover +5HP, or +10HP if you're 20WGT or over. | Tx |