Ravager Crystal

Ravager

"You. Me. Speed battle. We'll see who's got what it takes here, once and for all!"

Often preferring to garb towards mobility opposed to defense, the Ravager is well known for their large weaponry and foul play. Neither as brooding as the Dark Knight or as righteous as the Paladin, the Ravager cares about the end result, not how they got there or what they're fighting for. Always looking for a chance to show off their skills, Ravagers have been known to call out entire guilds to combat against or group together to take down a famous opponent. Ravagers care little about money or even their own health. They just want to win.

Ravagers are a job that rely on brute strength, using weapons such as Greatswords, Spears, Hammers and Axes. Using their provocative tongues to goad opponents, Ravagers aim to finish a job as quickly and cleanly as possible, often forsaking fair play in the process. They are most effective when focused on one target, using their combat skills to chain together techniques. Opponents should be incredibly wary of their back when facing one, often making multiple Ravagers quite fatal. Loving a challenge, Ravagers fight best against healthy targets that can endure their endless barrage of blows

+4 ATK +2 VIT +4 SPD 0 MAG 0 SPR : +70 HP +30 MP

Equipment

Greatsword, Spears, Hammer&Axe, Light Armor, Heavy Armor

Bare

Strength: Heavy, Accuracy 1, Critical 1, Brutal
Blocking: No
Defenses: Heavy
Style: Physical
Bonus: Pick one set

Set 1 Resist Debrave 4, Resist Blind 4
Set 2 Resist Delay 4, If the target of the Ravager's attacks is inflicted with at least one negative status, calculate the damage against that enemy as if the damage attribute was 1 larger than it actually is.

Feralism

Battle Cry

Ability Slot Cost: 3
Type: Action
Technique, Enhancement: Brave, Critical Up
Target: Self
40D F10

The Ravager throws his head back and lets out a terribly battle cry, psyching himself up for a a full offensive in lieu of defense. Battle Cry bestows both Brave (7) and Critical Up (7) on the Ravager, while at the same time inflicting Deprotect (7).
CoS: 100

Blast Wave

Ability Slot Cost: 3
Type: Action
Technique, Weapon
Target: Single
[W]+10D F[W] MP: 105

The Ravager takes a moment to gather his focus and chi, then rears back for a massive blow, dealing weapon damage with a x1.5 Power multiplier to a single target. A shock wave then blasts forth from the initial target, dealing half of that damage (ignoring situational modifiers and armor, but not defense factors) to the rest of the enemy party automatically. (This damage effect does not apply weapon properties.)
CoS: 80
Adjustment: +35 MP per tier above 1.

Delay Buster

Ability Slot Cost: 3
Type: Action
Technique, Weapon, Effect: Delay
Target: Single
[W]+10D F[W]

With a quick slap of their weapon, the Ravager knocks their foe unbalanced and it'll take them a moment to recover. Delay Buster deals weapon damage with a x0.75 Power multiplier and delays the target, adding 10D to their current total.
CoS: 80

En Guard

Ability Slot Cost: 3
Type: Action
Technique, Stance
Target: Self
35D F20

The Ravager braces for what's to come - ready to lash back at any assault. En Garde lasts until the Ravager's next turn - whenever the Ravager receives damage from an action, they immediately make a Basic Attack action against the combatant who performed the action, after damage and effects are resolved. (En Guard does not respond to reactions, but can trigger them.)
CoS: 100 (For the stance, the Basic Attacks still have their normal CoS)

Full Assault

Ability Slot Cost: 3
Type: Action
Technique, Weapon
Target: Single
[W]D F[W]

The Ravager winds up for a mighty blow, then deals damage with a x2 Power multiplier. This sort of blow takes a lot out of the Ravager, however, and they are immediately put to Sleep (2).
CoS: 80

Smite

Ability Slot Cost: 3
Type: Action
Technique, Weapon
Target: Single
[W]D F[W]

The Ravager lets loose a massive attack, seeking to deny the enemy a chance to act. If the next combatant in the initiative order is the target struck by this attack, Smite deals weapon damage with a x2 Power modifier. If the targeted combatant is not the next combatant in the initiative order, Smite instead deals normal weapon damage.
CoS: 80

Sneak Attack

Ability Slot Cost: 3
Type: Action
Technique, Weapon, Stance
Target: Single
[W]D F[W]

The first time Sneak Attack is used against a target, it deals normal weapon damage - further consecutive Sneak Attacks inflict increasing damage, as long as the target ignores the Ravager. As long as the Ravager continues to use Sneak Attack against the same initial target, +25% is added for each such action, up to +100% maximum. If the Ravager fails to use Sneak Attack on the initial target on their turn, the bonus is reset back to zero. This bonus will also be reset to zero if the target being Sneak Attacked performs any action which targets the Ravager.
CoS: 80

Spinning Sweep

Ability Slot Cost: 3
Type: Action
Technique, Weapon
Target: Group (Front Row)
[W]D F[W]

Deals weapon damage with a x0.66 Power multiplier to each target in the front row.
CoS: 70

Tenacity

Ability Slot Cost: 3
Type: Action
Technique, Weapon
Target: Single
[W]D F[W] MP: 30

Once again showing an utter lack of caring for their own safety and defenses, the Ravager takes a deep breath before unleashing a powerful blow that draws strength from enfeeblements. For every negative status effect currently inflicting the Ravager, add +25% damage to this attack.
CoS: 80
Adjustment: +10 MP per tier above 1.

Supports

Ravage

Passive Slot Cost: 4
Type: Support

The Ravager keeps the heat on the enemy, following through on an ally's attack. Ravage activates when the previous action taken by the party was a successful action performed by one of the Ravager's alies, granting a +25% situational modifier to damage inflicted on all targets damaged by that action that have not acted between the ally's action and the Ravager's. (When the Ravager attacks the same enemy that the ally acting before him attacked, and that enemy has not yet taken a turn, Ravage boosts damage.)

Unscarred

Passive Slot Cost: 4
Type: Support

When at full HP, all damage dealt by the Ravager gains a +25% bonus. In addition the Ravager gains a -25% situational damage modifier to incoming damage until his HP is dropped below its Max value.

Reaction

Bonecrusher

Passive Slot Cost: 5
Type: Reaction
Technique, Weapon
Target: Triggering Enemy
Trigger: The Ravager is hit for single target physical melee damage.
The Ravager reacts quickly and brutally, lashing out to inflict weapon damage with a x1.5 Power multiplier.
CoS: 40

Ability Grid

Seed_RAV_Crystal_Grid.png
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