Oracle Crystal

Oracle

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+3 ATK +0 VIT 0 SPD +3 MAG +4 SPR +30 HP +70 MP

Equipment

Rod, Staves, Poles, Mystic Armor

Bare

Strength: Heavy, Evasion I, Warding, Inflicts Magical Damage
Blocking: No
Defense: Mystic
Style: Magical
Bonus: Pick one set

Set 1 Resist Lock 4, +5 CoS to abilities that only inflict status effects
Set 2 Auto-Veil when at Max HP, SOS-Veil

Mystic Arts

Berserk

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Berserk
Target: Single
30D F15 CT10 MP: 48

Calling down red globes of buzzing energy, the Oracle inflicts Berserk (5).
CoS: 70
Adjustment: +16 MP per tier above 1.

Blind

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Blind
Target: Single
30D F15 CT10 MP: 48

Blind shrouds the enemy in darkness, inflicting Blind (5).
CoS: 70
Adjustment: +16 MP per tier above 1.

Confuse

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Confuse
Target: Single
30D F15 CT10 MP: 48

By clouding the victim's mind, the Oracle inflicts Confuse (5).
CoS: 70
Adjustment: +16 MP per tier above 1.

Debrave

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Debrave
Target: Single
30D F15 CT10 MP: 45

Inflicts Debrave (5).
CoS: 75
Adjustment: +15 MP per tier above 1.

Defaith

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Defaith
Target: Single
30D F15 CT10 MP: 45

Inflicts Defaith (5).
CoS: 75
Adjustment: +15 MP per tier above 1.

Deprotect

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Deprotect
Target: Single
30D F15 CT10 MP: 45

Deprotect exposes the enemy's vulnerabilities and inflicts Deprotect (5).
CoS: 75
Adjustment: +15 MP per tier above 1.

Deshell

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Deshell
Target: Single
30D F15 CT10 MP: 45

Deshell weakens the enemy's resistance to magical harm and inflicts Deshell (5).
CoS: 75
Adjustment: +15 MP per tier above 1.

Imperil

Ability Slot Cost: 4
Type: Action
Magic, Spell, Status: Imperil
Target: Single
30D F15 CT10 MP: 105

Imperil removes an enemy's resistances to the elements, inflicting Imperil (4).
CoS: 65
Adjustment: +35 MP per tier above 1.

Lock

Ability Slot Cost: 4
Type: Action
Magic, Spell, Status: Lock
Target: Single
30D F15 CT10 MP: 105

Lock places a curse on the enemy, increasing their susceptibility to conditions and inflicting Lock (4).
CoS: 65
Adjustment: +35 MP per tier above 1.

Pain

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Pain
Target: Single
30D F15 CT10 MP: 75

Pain overwhelms the enemy with sensation and robs them of the will to attack, inflicting Pain (5).
CoS: 65
Adjustment: +25 MP per tier above 1.

Silence

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Silence
Target: Single
30D F15 CT10 MP: 75

Silence blocks the enemy's magic flow and disrupts their concentration, inflicting Silence (5).
CoS: 65
Adjustment: +25 MP per tier above 1.

Sleep

Ability Slot Cost: 3
Type: Action
Magic, Spell, Status: Sleep
Target: Single
30D F15 CT10 MP: 48

Sleep shrouds the enemy in darkness, inflicting Sleep (5).
CoS: 70
Adjustment: +16 MP per tier above 1.

Supports

Jinx

Passive Slot Cost: 5
Type: Support

Any time the Oracle lands a negative status effect on a target, any other negative status effect that is currently on the target has its timers increased by +(1). (Jinx has no effect on the Condemn status effect.)

Saboteur

Passive Slot Cost: 3
Type: Support

Anytime the Oracle successfully lands a negative status, (2 x MAG) piercing magical damage that ignores situational modifiers is inflicted. (Saboteur has no effect on the Stone status, or any Effects.)
Adjustment: +1 Power per tier above 1.

Ability Grid

Seed_ORC_Crystal_Grid.png
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