Bard
"Life's pretty boring without you as entertainment, my man."
Some people bring staves or swords to battle, but not the Bard. These charming men support their allies with the music they make, raising their spirits and their abilities with rousing harp solos. The Bard is often accused of not taking things seriously enough, but the carefree Bard is only following his heart's desires, and why shouldn't he? There's a whole world out there, and it's a world full of music.
Bard is a support job which possesses the ability to grant healing and enhancements to the entire party. Some of their songs heal HP and MP, while other melodies provide potent buffs such as Haste. Bards do not depend on MP to use their abilities, at the expense of shorter timers than most magic buffs.
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Equipment
Dagger, Instrument, Light Armor
Bare
Strength: Medium, Ranged, Inflcits Magical Damage, M.Evasion 1
Blocking: No
Defense: Light
Style: Endurance
Bonus: Pick one set
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Sing
Life Song
AP: 100
Type: Action
Magic, Recovery.
Target: Group
55D F20
Restores (5 x MAG + 2d10) HP to the entire party.
CoS: 100
Adjustment: +2 Power and +1d10 per tier above 1.
Seraph Song
AP: 100
Type: Action
Magic. Recovery
Target: Group
55D F20
Restores (5 x MAG + 2d10) MP to the entire party.
CoS: 100
Adjustment: +2 Power and +1d10 per tier above 1.
Sheepfoe Mambo
AP: 100
Type: Action
Magic, Enhancement: Evasion Up
Target: Group
55D F20
Bestows Evasion Up (4) to the entire party.
CoS: 100
Blade Madrigal
AP: 100
Type: Action
Magic, Enhancement: Accuray Up
Target: Group
55D F20
Bestows Accuracy Up (4) to the entire party.
CoS: 100
Feather Step
AP: 100
Type: Action
Magic, Enhancement: Critical Up
Target: Group
55D F20
Bestows Critical Up (4) to the entire party.
CoS: 100
Last Song
AP: 100
Type: Action
Magic
Target: Group
55D F20
Reduce the current Delay of all the Bard's allies by 10.
CoS: 100
Nameless Song
AP: 100
Type: Action
Magic, Enhancement: (As Roll)
Target: Group
55D F20
Nameless Song bestows a single positive status on each target in the group with a (4) duration. Roll one d8 per target to determine which effect each one is granted.
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CoS: 100
Fire Threnody
AP: 100
Type: Action
Magic, Enhancement: En-Element
Target: Group
50D F20
Bestows En-Fire (2) to the entire party.
CoS: 100
Ice Threnody
AP: 100
Type: Action
Magic, Enhancement: En-Element
Target: Group
50D F20
Bestows En-Ice (2) to the entire party.
CoS: 100
Water Threnody
AP: 100
Type: Action
Magic, Enhancement: En-Element
Target: Group
50D F20
Bestows En-Water (2) to the entire party.
CoS: 100
Lightning Threnody
AP: 100
Type: Action
Magic, Enhancement: En-Element
Target: Group
50D F20
Bestows En-Lightning (2) to the entire party.
CoS: 100
Holy Threnody
AP: 100
Type: Action
Magic, Enhancement: En-Element
Target: Group
50D F20
Bestows En-Holy (2) to the entire party.
CoS: 100
Shadow Threnody
AP: 100
Type: Action
Magic, Enhancement: En-Element
Target: Group
50D F20
Bestows En-Shadow (2) to the entire party.
CoS: 100
Supports
Nightingale (Innate)
AP: 150
Type: Support
Abilities that either inflict only a status effect or bestow only an enhancement have their delay lowered by 5. Nightingale does not effect any ability which deals damage or restores HP. (Damage dealt via Saboteur or restored by Life's Anthem do not count against this restriction.)
Life's Anthem
AP: 150
Type: Support
Any time you bestow an Enhancement upon a target, restore HP equal to your (VIT+MAG) x 2 to the target as well.
Adjustment: +1 Power per tier above 1.
Reaction
Save Speed
AP: 150
Type: Reaction
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Target: Self
Trigger: Being hit for damage by an ability.
Immediately reduce the Bard's current delay by 5, down to a minimum of 0.
CoS: 50
Traits
Potent Life Song
AP: 50
Type: Trait
Apply a x1.1 Power Multiplier to Life Song.
Potent Seraph Song
AP: 50
Type: Trait
Apply a x1.1 Power Multiplier to Seraph Song.
Swift Sheepfoe Mambo
AP: 50
Type: Trait
Reduce the Delay of Sheepfoe Mambo by 3.
Swift Blade Madrigal
AP: 50
Type: Trait
Reduce the Delay of Blade Madrigal by 3.
Swift Feather Step
AP: 50
Type: Trait
Reduce the Delay of Feather Step by 3.
Superior Nameless Song
AP: 50
Type: Trait
Roll twice for each person and grant them both enhancements. In exchange, Nameless Song gains an MP cost of 24, +3 per tier above 1.
Swift Fire Threnody
AP: 50
Type: Trait
Reduce the Delay of Fire Threnody by 3.
Swift Ice Threnody
AP: 50
Type: Trait
Reduce the Delay of Ice Threnody by 3.
Swift Water Threnody
AP: 50
Type: Trait
Reduce the Delay of Water Threnody by 3.
Swift Lightning Threnody
AP: 50
Type: Trait
Reduce the Delay of Lightning Threnody by 3.
Swift Holy Threnody
AP: 50
Type: Trait
Reduce the Delay of Holy Threnody by 3.
Swift Shadow Threnody
AP: 50
Type: Trait
Reduce the Delay of Shadow Threnody by 3.