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ENTER THE FORTRESS, IF YOU DARE!

This is a system designed like a roguelite, which a heavy focus on quick and snappy turned based combat and a side of dungeon exploration. Players will pick a class at the start, then have to deal with random drops to augment themselves as they head deeper and deeper into the Fortress. And they're not always guaranteed to survive to the end, so multiple attempts/run can be made. Not much consideration has been given to roleplaying aspects!

The system is designed explicitly with 4 players and 1 GM in mind, and the numbers probably break in weird ways if you have more (though it might work with /less/.)

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